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	<title>game &#8211; James Lin&#039;s Blog</title>
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	<link>https://james.lin.net.nz</link>
	<description>Just bits and pieces of my life</description>
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		<title>1945 Game Development Progress</title>
		<link>https://james.lin.net.nz/2013/08/04/1945-game-development-progress/</link>
		<comments>https://james.lin.net.nz/2013/08/04/1945-game-development-progress/#respond</comments>
		<pubDate>Sun, 04 Aug 2013 08:58:44 +0000</pubDate>
		<dc:creator><![CDATA[James Lin]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://james.lin.net.nz/?p=3409</guid>
		<description><![CDATA[Finally I have some free time to continue my javascript/mobile game. Tonight I have added a health bar, score and sounds! Also some minor adjustments on the sprites and animations. Check it out at&#160;https://bitbucket.org/jameslin/crafty-1945-reloaded]]></description>
				<content:encoded><![CDATA[<p>Finally I have some free time to continue my javascript/mobile game.</p>
<p>Tonight I have added a health bar, score and sounds! Also some minor adjustments on the sprites and animations.</p>
<p>Check it out at&nbsp;<a href="https://bitbucket.org/jameslin/crafty-1945-reloaded">https://bitbucket.org/jameslin/crafty-1945-reloaded</a></p>
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	<post-id xmlns="com-wordpress:feed-additions:1">3409</post-id>	</item>
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		<title>Quick update about my game project</title>
		<link>https://james.lin.net.nz/2013/05/17/quick-update-about-my-game-project/</link>
		<comments>https://james.lin.net.nz/2013/05/17/quick-update-about-my-game-project/#respond</comments>
		<pubDate>Fri, 17 May 2013 07:55:33 +0000</pubDate>
		<dc:creator><![CDATA[James Lin]]></dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://james.lin.net.nz/?p=1426</guid>
		<description><![CDATA[It&#8217;s been about a month since I started the project and I encountered some Math difficulties. But I managed to ask around and have it solved. So now the enemies will aim at the player and also they moves too! Head to http://1945.lin.net.nz to check it out!]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been about a month since I started the project and I encountered some Math difficulties. But I managed to ask around and have it solved. So now the enemies will aim at the player and also they moves too! Head to http://1945.lin.net.nz to check it out!</p>
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		<title>Javascript game project test run on iOS</title>
		<link>https://james.lin.net.nz/2013/04/17/javascript-game-project-test-run-on-ios/</link>
		<comments>https://james.lin.net.nz/2013/04/17/javascript-game-project-test-run-on-ios/#respond</comments>
		<pubDate>Wed, 17 Apr 2013 02:17:54 +0000</pubDate>
		<dc:creator><![CDATA[James Lin]]></dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[crafty]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://james.lin.net.nz/?p=1384</guid>
		<description><![CDATA[I have quite a few goals (ok, things) I want to achieve before I die, couple of those are writing an iOS app and writing a game. I have had an attempt to write a 1945 style vertical scroll shooting game in python using pygames, and I cannot remember why I stopped and the source… <span class="read-more"><a href="https://james.lin.net.nz/2013/04/17/javascript-game-project-test-run-on-ios/">Read More &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>I have quite a few goals (ok, things) I want to achieve before I die, couple of those are writing an iOS app and writing a game.</p>
<p>I have had an attempt to write a 1945 style vertical scroll shooting game in python using pygames, and I cannot remember why I stopped and the source code went missing (sounds like a developer nightmare, believe me I had it version contorlled somewhere, oh yes, it was on an overseas VPS that gone bye bye).</p>
<p>Anyway. So I discovered &#8220;Crafty&#8221;, a javascript game engine. Tried the tutorial and it seemed very interesting (I mean I like it&#8217;s style), so I might give a go on this. And this time the repository is on bitbucket <a href="https://bitbucket.org/jameslin/crafty-1945-reloaded">https://bitbucket.org/jameslin/crafty-1945-reloaded</a>, so there is no way I can lose it again.</p>
<p>You can always check out the latest development over <a href="http://1945.lin.net.nz" target="_blank">http://1945.lin.net.nz</a> just mouse over the plane to control it&#8217;s movements.</p>
<p>[&#8230; some code development &#8230;]</p>
<p>So here we are, managed to get the plane following the mouse and shooting 2 types of bullets at the same time in a browser. Hmmm, in a browser, that means in theory I can run the game in Chrome on my iPhone too! And&#8230; it actually worked! Well, performance is not that great though.</p>
<p>The other goal I mentioned at the beginning of this blog is to write an iOS app, I tried learning Objective-C for 10 minutes and just literally fainted on the syntax and gave up, so how am I suppose to write an iOS app without knowing any Objective-C? Luckily Keran McKenzie (my ex-colleague Yellow NZ, now an evangelist in MYOB) mentioned services that will package &#8220;web pages&#8221; into in iOS app, and that was my plan, for the javascript game I am writing. Sort of one stone two birds.</p>
<p>[&#8230; some phonegap app building &#8230;]</p>
<p>Success! it compiled an iOS and installed on my phone, actually it runs way smoother than on ordinary phone browser. So from now, I will spend some time every now and then continuing writing this game till it&#8217;s done!</p>

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